Maps and Geolocation
Through the Geolocation and map tools, we can deliver apps that require resolving issues with display and analysis of itinerary. And with the help of OpenStreetMap, we can
provide solutions that allow users to work with offline maps and implement maps with a direct access to a GPS receiver.
Social networking allows people around the world to interact in a variety of social platforms. We can integrate with the most powerful social media channels, and messengers,
making the registration process for users as simple as possible, and allowing the app to receive all necessary information from a user's social media profile.
We implement a vast number of native Android technologies to support multiple user activities within apps. To facilitate a user's interaction with an app's interface, we apply
tools that enable a gesture recognition system, and the advantage of multi-touch.
Our knowledge of multiple cross-platform engines together with specific Android libraries allows us to significantly facilitate the developers' work with basic objects and
their properties. Cross-platform engines make it possible to develop games, not only in Java, but in C# and Lua.
By tapping advertising networks, customers will know about your apps ensuring the downloading of your apps. We assist with monetizing Android apps, and choose WebView for most
integrations. Additionally, we use advertising network integrators that help speed up the integration process of several advertising providers, to make sure their set-up
without recompilation of the app.
Android Data Access
We use a variety of technology tools with interfaces for data processing in activities like data search within the telephone, processing external archives of photos,
Geolocation coordinates or accessing aggregated contacts, calendars, and reminders.
We apply technologies that create specialized interfaces and implement any network level protocols such as torrent and VoIP. To simplify the development and processing of REST
queries, we use object frameworks that help speed up the app development process.
Android’s main language is Java, and to implement critical code areas that deal with speed development, we use C/ C++ and add it to the project in a library format. This allows
us to solve issues with important app features, so the app is not limited by the resources of the Java machine and can use all available device memory.
We apply external devices within the scope of Android ecosystem, and offer solutions to help automate access, or unfold the infrastructure of the augmented reality. Fast
prototyping via Arduino allows us to implement any type of system in smart home technologies or robotics.
We can develop tools that allow app users to purchase items within the app itself, making it convenient for users to invest in the app. We can integrate not only standard
payment services from Google Play for Android apps, but also apply other payment systems which allow our apps to be distributed via other international markets.
We ensure that all video content can be viewed from numerous sources, including 4k videos with the high bit-rate. We make video processing possible through the use of apparatus
methods and Android frameworks, which provide interfaces for video coding and decoding. Our developers use FFMpeg library, and video effect layers in real time are implemented
via shaders, and direct processing of the pixel array.
We integrate analytics systems with online user support systems that help solve typical errors occurring when less common devices are used like Kindle or Android Wear. There
are additional opportunities for income when all devices are usable.
An Android device can create graphics in different ways. For a full-screen display, we use OpenGL to facilitate porting of the existing cross-platform code, and RenderScript
library to process images with the help of a video accelerator.
Android apps we develop are mainly distributed via Google Play, and can also be distributed through other markets, and made available for downloading via specific websites. To
simplify app testing and correct targeting, we use specialized tools to distribute beta versions of apps, such as Crashlytics Beta.